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Arena Battles

The arena pits your team of three against a bot team. Combat runs in real time: your Elemixies attack on their own, and you fire their charged abilities with a tap. Matchups, stats, and timing decide the fight.

Starting a Battle

  1. Talk to Mera, the arena master, and pick a tier from Select Tier.
  2. The game shows you the enemy team first. Study their elements.
  3. Build your team: three Elemixies across three lanes. Each lane card shows how your pick matches up against the opponent in that lane, on a seven-step scale from Super Strong down to Super Weak.
  4. Press Battle. If your team is badly outmatched the game warns you, but it never stops you.

You take a seat in the bleachers, a countdown runs, and the fight begins. Afterwards, Battle Again brings your same three back (any that are free) already placed in their best lanes against the new team. To rearrange, tap a lane: an Elemixie already standing in another lane wears a Swap tag, and tapping it trades the two lanes. Or go straight in.

During the Fight

The Six Tiers

Tiers unlock as your collection grows: each needs three Elemixies at or above its level bar. Once a tier unlocks, it stays unlocked, and the bond camp shares the same ladder: unlocking a tier here opens it there too. The unlock is the only gate: any three available Elemixies can enter an open tier, whatever their levels.

TierUnlockOpponentsWin XPWin CoinsFirst clear
BeginnerOpen from the startCommon, Lv 121010
Rookie3 Elemixies Lv 5+Uncommon, Lv 531025
Rising Star3 Elemixies Lv 15+Rare, Lv 1551050
Hot Shot3 Elemixies Lv 25+Epic, Lv 25610100
Ace3 Elemixies Lv 35+Legendary, Lv 35710200
Elite3 Elemixies Lv 45+Mythic, Lv 451010400

The bots sit at each tier's own level bar, so three Elemixies of the tier's rarity at that level are a fair fight, and the same three five levels later are comfortable.

A win pays 10 coins at every tier; the win XP is what grows as you climb. Every Elemixie on your team gets the full win XP, even one that was knocked out. The first-clear bounty is a one-time coin bonus for your first win at each tier, and it does not count against the daily coin cap.

A loss always pays 1 XP and, if you took out at least half of the enemy team's health, 1 coin. The higher tiers can field mixed-element opponents, so expect double abilities from tier four up.

Worth Knowing

Written by the Elemixies team. elemixies.com