Element Matchups
In the arena, the element of the attacker and the element of the defender change how hard a hit lands. A strong matchup deals 1.5 times damage. A weak one deals half.
Try Any Matchup
Pick any two elements and see exactly what happens. These are the same labels the arena team picker shows on every lane.
The Base Five, in Plain Words
- Fire hits harder against Earth and Air, and weaker against Water and Void.
- Earth hits harder against Water and Air, and weaker against Fire and Void.
- Water hits harder against Fire and Void, and weaker against Earth and Air.
- Air hits harder against Water and Void, and weaker against Fire and Earth.
- Void hits harder against Fire and Earth, and weaker against Water and Air.
Notice the loop: every element beats two others and loses to the two that beat it. There's no single best element.
The Chart
The same five matchups as a chart. The attacker reads down the left side. The defender reads across the top. Follow the attacker's row to the defender's column.
| Who is hitting | Who is getting hit | ||||
|---|---|---|---|---|---|
| Fire | Earth | Water | Air | Void | |
| Fire attacks → | ● 1x | ▲ 1.5x | ▼ 0.5x | ▲ 1.5x | ▼ 0.5x |
| Earth attacks → | ▼ 0.5x | ● 1x | ▲ 1.5x | ▲ 1.5x | ▼ 0.5x |
| Water attacks → | ▲ 1.5x | ▼ 0.5x | ● 1x | ▼ 0.5x | ▲ 1.5x |
| Air attacks → | ▼ 0.5x | ▼ 0.5x | ▲ 1.5x | ● 1x | ▲ 1.5x |
| Void attacks → | ▲ 1.5x | ▲ 1.5x | ▼ 0.5x | ▼ 0.5x | ● 1x |