Elder Quests
Around the mixing shrine in the meadow, five elders offer three quests a day. Each pays 60 coins and 30 player XP, and finishing all three earns a bonus crystal egg.
The Five Elders
| Elder | Element | Where to find them |
|---|---|---|
| Ember | Fire | At the mixing shrine, on the desert side |
| Bramble | Earth | At the mixing shrine, on the forest side |
| Coral | Water | At the mixing shrine, on the lake side |
| Zephyr | Air | At the mixing shrine, on the cyclone pad side |
| Shade | Void | At the mixing shrine, on the cave side |
The Quests
Each day's quests come in five flavors, always about the elder's own element or biome:
- Collect Elemixies of their element in the wild.
- Merge Elemixies of their element.
- Win arena battles with an Elemixie of their element on your team.
- Take an Elemixie of their element on a bond camp adventure.
- Collect Elemixies in their biome.
Quests track progress automatically while you play. The quest tracker on your screen shows what's left.
Worth Knowing
- Elder quests open up as soon as you finish the tutorial.
- Three quests per day, and a new set arrives at the daily reset.
- The 60-coin rewards count toward the daily coin cap; the crystal egg arrives even if you've hit it.
- Battle quests count wins only, and adventure quests count finished adventures only. Each battle or adventure counts once per element, however many matching Elemixies you bring.
- Only an Elemixie of the elder's own element counts. A magma Elemixie is not a fire Elemixie to Ember, even though fire is one of its parents.
Written by the Elemixies team. elemixies.com